Throbbing Sonic
The creation of Throbbing Sonic comes from the hybrid modulation of sounds correlated with the process of image formation. Through the constant interaction between sound and vision, the sensory nervous system is stimulated. The inter-uncertainty between human influence, media, and machine arithmetic plays a part. C-LAB Taiwan Sound Lab utilizes the 3D sound mixing function in Spat stereoscopic system, together with a complete stereophony library, to control the source of sounds in physical space corresponding to the virtual 3D environment. It creates improvised information offset in video glitch. The images perform in the states of instant movement, generation, formation, transformation and decomposition, rendering unpredictability and uncertainty.
The sound matrix applied in the exhibition is made with 16.2 speakers. Its object-oriented design allows the objects in the virtual reality environment to reflect different acoustic pressure and sound frequency according to the corresponding distance and direction in the physical world. Every audience member will receive a unique visual and audio experience depending on the level of participation in the exhibition, gaining different feedbacks.
Fujui Wang
10’00”, 16.2 Ambisonic System, VR Headset, 2021